SpellHead
SpellHead was made for my final year dissertation paper to demonstrate researched level design methodologies for discovery moments without prompting the player or utilising explicit tutorials.
You are the SpellHead! You must collect spells throughout the dungeon to explore deeper and deeper until you find the perfect crown to don your 'lack-of' a head.
This game won 2nd Place at the Game Republic Student Showcase for the 'Team 17 Level Design' award in June 2026 at the University of Salford.
Controls:
All important controls are explained as you progress, but you can also use 'R' to reset to the last checkpoint, and 'Esc' to return to the main menu.
| Status | Released |
| Platforms | HTML5 |
| Author | Winnston |
| Genre | Puzzle, Adventure |
| Made with | Unity |
| Tags | 2D, Exploration, Fantasy, Metroidvania, No AI, Pixel Art, Singleplayer, Top-Down |
| Content | No generative AI was used |

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